

**NFS5 Track formats have been reverse engineered, but a stable parser has not yet been written. *Some titles fail to load in current builds of OpenNFS due to the undertaking of a large parser refactor. New shaders that allow for dynamic lighting and shadowsīelow is a table better describing the current level of asset load into OpenNFS: Game.Bullet Physics Integration for vehicle dynamics.A barebones game engine designed with enough configurability to accurately replicate each titles respective graphics and gampelay.Reverse engineered asset loaders (tracks, cars, images, music etc) for NFS 1-6 PC and PSX (with the possibility for other systems as well), soon to be separated into LibOpenNFS for the creation of mod tools/converters through a stable API.Extremely early in development, current features include:

An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern scratch built engine.
